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Commit
3edf1153
authored
Nov 18, 2023
by
BellCodeEditor
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parent
9fa49f59
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2 changed files
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11 additions
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0 deletions
STKAITI.TTF
my_game.py
STKAITI.TTF
0 → 100644
View file @
3edf1153
File added
my_game.py
View file @
3edf1153
...
@@ -9,6 +9,7 @@ class Block(pygame.sprite.Sprite):
...
@@ -9,6 +9,7 @@ class Block(pygame.sprite.Sprite):
self
.
rect
=
self
.
image
.
get_rect
()
self
.
rect
=
self
.
image
.
get_rect
()
self
.
rect
.
x
=
1000
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
self
.
rect
.
y
=
500
-
self
.
rect
.
height
self
.
score
=
1
class
Player
(
pygame
.
sprite
.
Sprite
):
class
Player
(
pygame
.
sprite
.
Sprite
):
def
__init__
(
self
,
image
):
def
__init__
(
self
,
image
):
...
@@ -33,6 +34,8 @@ hero = [pygame.image.load('hero1.png'),
...
@@ -33,6 +34,8 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
pygame
.
image
.
load
(
'hero5.png'
)]
score_audio
=
pygame
.
mixer
.
Sound
(
'score.wav'
)
basic_font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
18
)
index
=
0
index
=
0
y
=
400
y
=
400
jumpstate
=
'runing'
jumpstate
=
'runing'
...
@@ -41,6 +44,7 @@ road_x=0
...
@@ -41,6 +44,7 @@ road_x=0
bg_x
=
0
bg_x
=
0
time
=
0
time
=
0
gamestate
=
True
gamestate
=
True
score
=
0
# obstacle=Block(bush,stone,cacti)
# obstacle=Block(bush,stone,cacti)
block_list
=
pygame
.
sprite
.
Group
()
block_list
=
pygame
.
sprite
.
Group
()
while
True
:
while
True
:
...
@@ -99,6 +103,12 @@ while True:
...
@@ -99,6 +103,12 @@ while True:
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
screen
.
blit
(
gameover
,(
400
,
200
))
screen
.
blit
(
gameover
,(
400
,
200
))
gamestate
=
False
gamestate
=
False
else
:
if
(
sprite
.
rect
.
x
+
sprite
.
rect
.
width
)
<
wukong
.
rect
.
x
:
score
+=
sprite
.
score
sprite
.
score
=
0
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
20
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
FPS
.
tick
(
60
)
\ No newline at end of file
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