Commit addcc969 by BellCodeEditor

save project

parent 40d36438
Showing with 10 additions and 3 deletions
......@@ -43,6 +43,7 @@ t = 30
bg_x = 0
road_x = 0
time=0
gamestate=Taue
# +++++++++++++++++++++++
......@@ -55,7 +56,8 @@ while True:
if event.type == locals.KEYDOWN:
if jumpState == "runing":
if event.key == locals.K_SPACE:
jumpState = "up"
jumpState = "up
if gamestate==RT
if jumpState == "up": # 起跳状态
if t > 0:
......@@ -72,7 +74,7 @@ while True:
t =30
# 悟空造型
wukong = hero[index]
wukong = Player(hero[index])
if jumpState == "runing": # 跑步状态下
index += 1
if index >= 5:
......@@ -88,7 +90,7 @@ while True:
road_x = 0
screen.blit(road, (road_x, 500))
# +++++++++++++++++++++++
screen.blit(wukong, (150, y)) # 悟空
screen.blit(wukong.image, (150, y)) # 悟空
time+=1
if time>=60:
time=0
......@@ -101,6 +103,10 @@ while True:
screen.blit(sprite.image,(sprite.rect.x,sprite.rect.y))
if sprite.rect.x<=0-sprite.rect.width:
sprite.kill
if pygame.sprite.collide_rect(wukong,sprite):
gameover=pygame.image.load('gameover.png')
screen.blit(gameover,(400,200))
gamestate=False
# 刷新画面
pygame.display.update()
FPS.tick(30)
\ No newline at end of file
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