Commit 5b155041 by BellCodeEditor

save project

parent 2e8c7dde
Showing with 14 additions and 11 deletions
......@@ -63,18 +63,20 @@ while True:
screen.blit(background, (background_x, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
road_x-=8
if road_x <=-1000:
road_x=0
screen.blit(road,(road_x,500))
if rect.x <= 0-rect.width: # 障碍物消失
# 创建障碍物对象
obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
rect.x -= 8
#创建障碍物对象
time+=1
if time >=60:
r = random.randint(0,100)
if r >=40:
obstacle = Block(bush,cacti,stone)
block_list.add(obstacle)
time = 0
for prop in block_list:
prop.rect.x -= 8
screen.blit(obstacle, (rect.x, rect.y))
if prop.rect.x<=0-prop.rect.width:
prop.kill()
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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