Commit 5b155041 by BellCodeEditor

save project

parent 2e8c7dde
Showing with 15 additions and 12 deletions
...@@ -63,18 +63,20 @@ while True: ...@@ -63,18 +63,20 @@ while True:
screen.blit(background, (background_x, 0)) # 远处背景 screen.blit(background, (background_x, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路 screen.blit(road, (0, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong, (150, y)) # 悟空
road_x-=8 #创建障碍物对象
if road_x <=-1000: time+=1
road_x=0 if time >=60:
screen.blit(road,(road_x,500)) r = random.randint(0,100)
if rect.x <= 0-rect.width: # 障碍物消失 if r >=40:
# 创建障碍物对象 obstacle = Block(bush,cacti,stone)
obstacle = random.choice([bush,stone,cacti]) block_list.add(obstacle)
rect = obstacle.get_rect() time = 0
rect.x = 1000
rect.y = 500 - rect.height for prop in block_list:
rect.x -= 8 prop.rect.x -= 8
screen.blit(obstacle, (rect.x, rect.y)) screen.blit(obstacle, (rect.x, rect.y))
if prop.rect.x<=0-prop.rect.width:
prop.kill()
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment