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Commit 252ffcb4 authored a year ago by BellCodeEditor's avatar BellCodeEditor
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parent 537b4ba3 c171146l1412p256a14377/wx820352
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Showing with 7 additions and 6 deletions
  • my_game.py
my_game.py
View file @ 252ffcb4
......@@ -33,6 +33,7 @@ jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
time=0
block_list=pygame.sprite.Group()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -78,17 +79,17 @@ while True:
time=0
mum=random.randint(0,50)
if mum>20:
obstacle=Block(bush,canti,stane)
obstacle=Block(bush,cacti,stone )
block_list.add(obstacle)
for sprite in block_list:
sprite.rect.x-=5
sprite.dlit(sprite.image,(sprite.rect.x,sprite.rect.y))
screen.blit(sprite.image,(sprite.rect.x,sprite.rect.y))
if sprite.rect.x<=0-sprite.rect.width:
sprite.kill()
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
# if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# # 创建障碍物对象
# aa=Block(bush,cacti,stone)
# aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
......
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