Commit 181eabfc by BellCodeEditor

save project

parent e400b14c
Showing with 15 additions and 1 deletions
......@@ -28,7 +28,8 @@ index = 0
y = 400
jumpState = "runing"
t = 30
obstacle =Block(bush, stone, cacti)
block_list=pygame.sprite.Group()
time=0
road_x=0
bg_x=0
......@@ -73,11 +74,23 @@ while True:
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
'''
if obstacle.rect.x <= 0- obstacle.rect.width: # 障碍物消失
# 创建障碍物对象
obstacle =Block(bush, stone, cacti)
obstacle.rect.x -= 8
screen.blit(obstacle.image, (obstacle.rect.x,obstacle.rect.y))
'''
time+=1
if time>=60:
time=0
jian=random.randint(0,5)
if jian>=2:
obstacle =Block(bush, stone, cacti)
block_list.add(obstacle)
for obstacle in block_list:
obstacle.rect.x -= 8
screen.blit(obstacle.image, (obstacle.rect.x,obstacle.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment