Commit 5eeb05ac by BellCodeEditor

save project

parent 3d33128f
Showing with 5 additions and 1 deletions
...@@ -8,7 +8,7 @@ class Block(pygame.sprite.Sprite): ...@@ -8,7 +8,7 @@ class Block(pygame.sprite.Sprite):
super().__int__() super().__int__()
self.image = random.choice([image1,image2,image3]) self.image = random.choice([image1,image2,image3])
self..rect = self.image.get_rect() self.arect = self.image.get_rect()
self.rect.x=1000 self.rect.x=1000
self.rect.y = 500-self.rect.height self.rect.y = 500-self.rect.height
...@@ -35,7 +35,9 @@ jumpState = "runing" ...@@ -35,7 +35,9 @@ jumpState = "runing"
t = 30 t = 30
road_x = 0 road_x = 0
bg_x = 0 bg_x = 0
obstacle = random.choice([bush, stone, cacti]) obstacle = random.choice([bush, stone, cacti])
dfg_li=pygame.sprite.Group()
rect = obstacle.get_rect() rect = obstacle.get_rect()
rect.x = 1000 rect.x = 1000
rect.y = 500 - rect.height rect.y = 500 - rect.height
...@@ -90,5 +92,6 @@ while True: ...@@ -90,5 +92,6 @@ while True:
rect.x -= 8 rect.x -= 8
screen.blit(obstacle, (rect.x, rect.y)) screen.blit(obstacle, (rect.x, rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment