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Commit
5bede56e
authored
Jan 02, 2022
by
BellCodeEditor
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854203fd
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1 changed file
with
9 additions
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3 deletions
my_game.py
my_game.py
View file @
5bede56e
...
@@ -3,6 +3,14 @@ from pygame import locals
...
@@ -3,6 +3,14 @@ from pygame import locals
import
random
import
random
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
class
Block
(
pygame
.
sprite
.
sprite
):
def
__init__
(
self
,
image1
,
image2
,
image3
):
super
()
.
__init__
()
self
.
image
=
random
.
choice
([
image1
,
image2
,
image3
])
self
.
rect
=
self
.
image
.
get_rect
()
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
# 创建一个窗口
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
...
@@ -25,9 +33,7 @@ t = 30
...
@@ -25,9 +33,7 @@ t = 30
bg_x
=
0
bg_x
=
0
road_x
=
0
road_x
=
0
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
rect
=
obstacle
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
...
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