Commit 36145272 by BellCodeEditor

save project

parent 177552af
Showing with 6 additions and 6 deletions
......@@ -52,7 +52,7 @@ while True:
if jumpState == "down": # 降落状态
if t <= 30:
y += t
t += 1
t += 2
else:
jumpState = "runing"
t =30
......@@ -64,11 +64,11 @@ while True:
if index >= 5:
index = 0
# 将背景图画上去
shan_x -=4
shan_x -=50
if shan_x <-1000:
shan_x=0
screen.blit(background, (shan_x, 0)) # 远处背景
lu_x -=16
lu_x -=111
if lu_x <-1000:
lu_x=0
screen.blit(road, (lu_x, 500)) # 路
......@@ -77,10 +77,10 @@ while True:
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 16
aa.rect.x -= 10
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(100)
\ No newline at end of file
FPS.tick(200)
\ No newline at end of file
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