Commit 359c9eb8 by BellCodeEditor

save project

parent 8463433e
Showing with 6 additions and 5 deletions
......@@ -31,7 +31,7 @@ index = 0
y = 400
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
obstacle=Block(bush,cacti,stone)
background_x=0
road_x=0
......@@ -84,13 +84,13 @@ while True:
screen.blit(road, (lu_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
if obstacle.rect.x <= 0-obstacle.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
obstacle=Block(bush,cacti,stone)
obstacle.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
screen.blit(obstacle.image, (obstacle.rect.x, obstacle.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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