Commit 14bbba0f by BellCodeEditor

auto save

parent c466b443
Showing with 7 additions and 7 deletions
...@@ -32,7 +32,7 @@ index = 0 ...@@ -32,7 +32,7 @@ index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
aa=Block(bush,cacti,stone) obstacle=Block(bush,cacti,stone)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -77,13 +77,13 @@ while True: ...@@ -77,13 +77,13 @@ while True:
road_x -=8 road_x -=8
if road_x < -1000: if road_x < -1000:
road_x=0 road_x=0
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失 if obstacle.rect.x <= 0-obstacle.rect.width: # 障碍物消失
# 创建障碍物对象 # 创建障碍物对象
aa=Block(bush,cacti,stone) obstacle=Block(bush,cacti,stone)
aa.rect.x -= 8 obstacle.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y)) screen.blit(obstacle.image, (obstacle.rect.x, obstacle.rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(120)
\ No newline at end of file \ No newline at end of file
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