Commit f43ae021 by BellCodeEditor

save project

parent 16ac9e3b
Showing with 10 additions and 3 deletions
......@@ -26,7 +26,8 @@ obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
road_x = 0
bg_x = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -50,7 +51,13 @@ while True:
else:
jumpState = "runing"
t =30
road_x = road_x-8
if road_x < -1000:
road_x = 0
bg_x = bg_x-8
if bg_x < -1000:
bg_x = 0
# 悟空造型
wukong = hero[index]
if jumpState == "runing": # 跑步状态下
......@@ -59,7 +66,7 @@ while True:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if rect.x <= 0-rect.width: # 障碍物消失
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment