Commit e88ed63a by BellCodeEditor

save project

parent 0d1412d4
Showing with 9 additions and 3 deletions
...@@ -10,7 +10,8 @@ pygame.display.set_caption("悟空酷跑") ...@@ -10,7 +10,8 @@ pygame.display.set_caption("悟空酷跑")
# 载入图片 # 载入图片
background = pygame.image.load('bg.png') # 背景 background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路 road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头= stone = pygame.image.load('stone.png')
cacti=pygame.image.load('cacti.png')
bush = pygame.image.load('bush.png') # 灌木丛 bush = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'), hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'), pygame.image.load('hero2.png'),
...@@ -25,7 +26,9 @@ obstacle = random.choice([bush, stone, cacti]) ...@@ -25,7 +26,9 @@ obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect() rect = obstacle.get_rect()
rect.x = 1000 rect.x = 1000
rect.y = 500 - rect.height rect.y = 500 - rect.height
dl=0 dl=0
bj=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -57,8 +60,11 @@ while True: ...@@ -57,8 +60,11 @@ while True:
if index >= 5: if index >= 5:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) bj-=4
dl-=8 if bj<-1000:
bj=0
screen.blit(background, (bj, 0))
dl-=9
if dl<1000: if dl<1000:
dl=0 # 远处背景 dl=0 # 远处背景
screen.blit(road, (dl, 500)) # 路 screen.blit(road, (dl, 500)) # 路
......
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