Commit ce92a6f9 by BellCodeEditor

save project

parent 2742489a
Showing with 10 additions and 0 deletions
......@@ -32,6 +32,16 @@ y = 400
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
bg_x = 0
road_x = 0
obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rest.x = 1000
rest.y = 500-rest.height
aa=Block(bush,cacti,stone)
while True:
for event in pygame.event.get():
......
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