Commit c6eac8ad by BellCodeEditor

save project

parent f45d29e7
Showing with 9 additions and 5 deletions
......@@ -33,6 +33,7 @@ jumpState = "runing"
t = 30
road_x = 0
aa=Block(bush,cacti,stone)
obstacle = Block(bush)
while True:
for event in pygame.event.get():
......@@ -68,20 +69,22 @@ while True:
road_x -=2
if road_x <-1000:
road_x=0
screen.blit(background, (shan_x, 0)) # 远处背景
screen.blit(background, (road_x, 0)) # 远处背景
lu_x -=8
if lu_x <-1000:
lu_x=0
screen.blit(road, (lu_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
if obstacle.rect.x <= 0- obstacle.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
obstacle=Block(bush,cacti,stone)
obstacle.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
screen.blit( obstacle.image, ( obstacle.rect.x, aa.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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