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Commit
bd54f109
authored
3 years ago
by
BellCodeEditor
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080ee70a
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13 additions
and
5 deletions
my_game.py
my_game.py
View file @
bd54f109
...
...
@@ -6,7 +6,7 @@ pygame.init() # 初始化
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
pygame
.
display
.
set_caption
(
"悟空酷跑"
)
pygame
.
display
.
set_caption
(
"悟空酷跑
:月球篇
"
)
# 载入图片
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
...
...
@@ -26,6 +26,8 @@ obstacle = random.choice([bush, stone, cacti])
rect
=
obstacle
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
bg_x
=
0
r_x
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -40,13 +42,13 @@ while True:
if
jumpState
==
"up"
:
# 起跳状态
if
t
>
0
:
y
-=
t
t
-=
2
t
-=
1
else
:
jumpState
=
"down"
if
jumpState
==
"down"
:
# 降落状态
if
t
<=
30
:
y
+=
t
t
+=
2
t
+=
1
else
:
jumpState
=
"runing"
t
=
30
...
...
@@ -58,8 +60,14 @@ while True:
if
index
>=
5
:
index
=
0
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 远处背景
screen
.
blit
(
road
,
(
0
,
500
))
# 路
bg_x
-=
1
if
bg_x
<=-
1000
:
bg_x
=
0
screen
.
blit
(
background
,
(
bg_x
,
0
))
# 远处背景
r_x
-=
8
if
r_x
<=-
1000
:
r_x
=
0
screen
.
blit
(
road
,
(
r_x
,
500
))
# 路
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
if
rect
.
x
<=
0
-
rect
.
width
:
# 障碍物消失
...
...
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