Commit 9dc3823c by BellCodeEditor

save project

parent 2742489a
Showing with 11 additions and 8 deletions
......@@ -32,6 +32,9 @@ y = 400
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
while True:
for event in pygame.event.get():
......@@ -64,14 +67,14 @@ while True:
if index >= 5:
index = 0
# 将背景图画上去
shan_x -=2
if shan_x <-1000:
shan_x=0
screen.blit(background, (shan_x, 0)) # 远处背景
lu_x -=8
if lu_x <-1000:
lu_x=0
screen.blit(road, (lu_x, 500)) # 路
bg_x -= 1
if bg_x <-1000:
bg_x= 0
screen.blit(background, (bg_x, 0)) # 远处背景
road_x -= 8
if road_x <-1000:
road_x= 0
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
......
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