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Commit
8261246e
authored
4 years ago
by
BellCodeEditor
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parent
9f4f3b80
c146282l1412p256a14375/cloud463248
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1 changed file
with
10 additions
and
2 deletions
my_game.py
my_game.py
View file @
8261246e
...
@@ -7,6 +7,8 @@ pygame.init() # 初始化
...
@@ -7,6 +7,8 @@ pygame.init() # 初始化
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
pygame
.
display
.
set_caption
(
"悟空酷跑"
)
pygame
.
display
.
set_caption
(
"悟空酷跑"
)
road_x
=
0
background_x
=
0
# 载入图片
# 载入图片
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
...
@@ -58,8 +60,14 @@ while True:
...
@@ -58,8 +60,14 @@ while True:
if
index
>=
5
:
if
index
>=
5
:
index
=
0
index
=
0
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 远处背景
background_x
-=
1
screen
.
blit
(
road
,
(
0
,
500
))
# 路
if
background_x
<=-
1000
:
background_x
=
0
screen
.
blit
(
background
,
(
background_x
,
0
))
# 远处背景
road_x
-=
8
if
road_x
<=-
1000
:
road_x
=
0
screen
.
blit
(
road
,
(
road_x
,
500
))
# 路
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
if
rect
.
x
<=
0
-
rect
.
width
:
# 障碍物消失
if
rect
.
x
<=
0
-
rect
.
width
:
# 障碍物消失
...
...
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