Commit 7136fe0d by BellCodeEditor

auto save

parent 97fe15bc
Showing with 3 additions and 1 deletions
......@@ -36,7 +36,9 @@ index = 0
y = 400
jumpState = "runing"
t = 30
obstacle = Block(bush, stone, cacti)
time = 0
block_list=pygame.sprite.Group()
#obstacle = Block(bush, stone, cacti)
# rect = obstacle.get_rect()
# rect.x = 1000
# rect.y = 500 - rect.height
......
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