Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson8_diy1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
6e6cfefa
authored
May 17, 2021
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
ee7bbbf3
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
14 additions
and
11 deletions
my_game.py
my_game.py
View file @
6e6cfefa
...
@@ -23,9 +23,14 @@ y = 400
...
@@ -23,9 +23,14 @@ y = 400
jumpState
=
"runing"
jumpState
=
"runing"
t
=
30
t
=
30
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
rect
=
obstacle
.
get_rect
()
class
B
(
pygame
.
sprite
.
Sprite
):
rect
.
x
=
1000
def
__init__
(
self
,
image1
,
image2
,
image3
):
rect
.
y
=
500
-
rect
.
height
super
()
.
__init__
()
self
.
image
=
random
.
choice
([
image1
,
image2
,
image3
])
self
.
rect
=
obstacle
.
get_rect
()
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
o
=
B
(
stone
,
cacti
,
bush
)
bg_x
=
0
bg_x
=
0
road_x
=
0
road_x
=
0
while
True
:
while
True
:
...
@@ -62,21 +67,18 @@ while True:
...
@@ -62,21 +67,18 @@ while True:
bg_x
-=
1
bg_x
-=
1
if
bg_x
<-
1000
:
if
bg_x
<-
1000
:
bg_x
=
0
bg_x
=
0
road_x
-=
10
road_x
-=
8
if
road_x
<-
1000
:
if
road_x
<-
1000
:
road_x
=
0
road_x
=
0
screen
.
blit
(
background
,
(
bg_x
,
0
))
# 远处背景
screen
.
blit
(
background
,
(
bg_x
,
0
))
# 远处背景
screen
.
blit
(
road
,
(
road_x
,
500
))
# 路
screen
.
blit
(
road
,
(
road_x
,
500
))
# 路
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
if
rect
.
x
<=
0
-
rect
.
width
:
# 障碍物消失
if
o
.
rect
.
x
<=
0
-
o
.
rect
.
width
:
# 障碍物消失
# 创建障碍物对象
# 创建障碍物对象
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
o
=
B
(
stone
,
cacti
,
bush
)
rect
=
obstacle
.
get_rect
()
o
.
rect
.
x
-=
8
rect
.
x
=
1000
screen
.
blit
(
o
.
image
,
(
o
.
rect
.
x
,
o
.
rect
.
y
))
rect
.
y
=
500
-
rect
.
height
rect
.
x
-=
10
screen
.
blit
(
obstacle
,
(
rect
.
x
,
rect
.
y
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
FPS
.
tick
(
60
)
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment