Commit 6d9f2502 by BellCodeEditor

auto save

parent 080ee70a
Showing with 6 additions and 1 deletions
...@@ -27,6 +27,8 @@ rect = obstacle.get_rect() ...@@ -27,6 +27,8 @@ rect = obstacle.get_rect()
rect.x = 1000 rect.x = 1000
rect.y = 500 - rect.height rect.y = 500 - rect.height
background_x = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -58,7 +60,10 @@ while True: ...@@ -58,7 +60,10 @@ while True:
if index >= 5: if index >= 5:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景 background_x -= 2
if background_x <= -1000:
background_x = 0
screen.blit(background, (background_x, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路 screen.blit(road, (0, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong, (150, y)) # 悟空
......
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