Commit 63933e6d by BellCodeEditor

save project

parent 85d6ebf8
Showing with 14 additions and 3 deletions
......@@ -3,6 +3,13 @@ from pygame import locals
import random
pygame.init() # 初始化
class Block(pygame.sprite.Sprite):
def__init__(self,image1,image2,image3):
super().__init__()
self.image=random.choice([self,image1,image2,image3])
self.rect=self.image.get_rect()
self.rect.x=1000
self.rect.y=500-self.rect.height
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
......@@ -26,7 +33,8 @@ obstacle = random.choice([bush, stone, cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
road_x=0
road_x=0
bg_x=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -56,9 +64,12 @@ while True:
if jumpState == "runing": # 跑步状态下
index += 1
if index >= 5:
index = 0
index = 0
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
bg_x-=1
if bg_x<=-1000:
bg_x=0
screen.blit(background, (bg_x, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
screen.blit(wukong, (150, y))
#道路
......
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