Commit 60f4a285 by BellCodeEditor

save project

parent 2742489a
Showing with 6 additions and 6 deletions
......@@ -25,8 +25,8 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
lu_x=0
shan_x=0
road_x=0
index = 0
y = 400
jumpState = "runing"
......@@ -68,16 +68,16 @@ while True:
if shan_x <-1000:
shan_x=0
screen.blit(background, (shan_x, 0)) # 远处背景
lu_x -=8
if lu_x <-1000:
lu_x=0
screen.blit(road, (lu_x, 500)) # 路
road_x -=10
if road_x <-1000:
road_x=0
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
aa.rect.x -= 10
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
......
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