Commit 320a9916 by BellCodeEditor

save project

parent 080ee70a
Showing with 14 additions and 3 deletions
......@@ -18,7 +18,9 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
index = 0
background_x=0
road_x=0
y = 400
jumpState = "runing"
t = 30
......@@ -58,8 +60,17 @@ while True:
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
background_x-=4
if background_x<=-1000:
background_x=0
screen.blit(background, (background_x, 0)) # 远处背景
road_x -= 8
if road_x <= -1000:
road_x = 0
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if rect.x <= 0-rect.width: # 障碍物消失
......
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