Commit 2e5faded by BellCodeEditor

save project

parent d89de577
Showing with 4 additions and 6 deletions
...@@ -32,7 +32,7 @@ road_x=0 ...@@ -32,7 +32,7 @@ road_x=0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
aa=Block(bush,cacti,stone) aa=Block(stone,bush,cacti)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -74,11 +74,9 @@ while True: ...@@ -74,11 +74,9 @@ while True:
road_x=0 road_x=0
screen.blit(road, (road_x, 500)) # 路 screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x<=0-aa.rect.width:
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失 aa=Block(stone,bush,cacti)
# 创建障碍物对象 aa.rect.x-=8
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y)) screen.blit(aa.image, (aa.rect.x, aa.rect.y))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment