Commit 23168b39 by BellCodeEditor

save project

parent 4e31778d
Showing with 15 additions and 3 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
......@@ -55,9 +56,15 @@ gamestate = True
score = 0
speed = 0
old_score = score
block_list = pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content = f.read()
record = json.loads(content)
one = record["第1名"]
two = record["第2名"]
thr = record["第3名"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -132,7 +139,12 @@ while True:
old_score = score
scoreSurf = basic_font.render("分数:"+str(score), True, (255, 255, 255))
screen.blit(scoreSurf, (880,20))
# 刷新画面
scoreSurf = basic_font.render("第1名"+str(one), True, (255, 255, 255))
screen.blit(scoreSurf, (880,50))
scoreSurf = basic_font.render("第2名"+str(two), True, (255, 255, 255))
screen.blit(scoreSurf, (880,80))
scoreSurf = basic_font.render("第3名"+str(thr), True, (255, 255, 255))
screen.blit(scoreSurf, (880,110))
pygame.display.update()
FPS.tick(60)
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