Commit 010a8afb by BellCodeEditor

save project

parent 2742489a
Showing with 12 additions and 0 deletions
...@@ -31,6 +31,8 @@ index = 0 ...@@ -31,6 +31,8 @@ index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
bg_x=0
road_x=0
aa=Block(bush,cacti,stone) aa=Block(bush,cacti,stone)
while True: while True:
...@@ -72,6 +74,16 @@ while True: ...@@ -72,6 +74,16 @@ while True:
if lu_x <-1000: if lu_x <-1000:
lu_x=0 lu_x=0
screen.blit(road, (lu_x, 500)) # 路 screen.blit(road, (lu_x, 500)) # 路
#++++++++++++++++++++++++++++++++++++++
bg_x-=1
if bg_x<=-1000:
bg_x=0
screen.blit(background,(bg_x,0))
road_x-=1
if road_x<=-1000:
road_x=0
screen.blit(road,(road_x,500))
#++++++++++++++++++++++++++++++++++++++
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失 if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
......
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