Commit f8ef2890 by BellCodeEditor

auto save

parent b2adeb9f
Showing with 2 additions and 5 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
# 创建一个窗口
......@@ -22,8 +21,6 @@ index = 0
y=400
t=30
jumpState="running"
obstacle=random.randint(stone,cacti,apple)
while True:
for event in pygame.event.get():
......@@ -35,13 +32,13 @@ while True:
jumpState="up"
if jumpState=="up":
if y>=150:
if t<=0:
y-=t
t-=2
else:
jumpState="down"
if jumpState=="down":
if y<=400:
if y>=30:
y+=t
t+=2
else:
......
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