Commit f5fb579b by BellCodeEditor

save project

parent 3da88bab
Showing with 11 additions and 4 deletions
...@@ -29,7 +29,9 @@ y=400 ...@@ -29,7 +29,9 @@ y=400
t=30 t=30
bg_x=0 bg_x=0
road_x=0 road_x=0
obstacle=Block(bush,cacti,stone) time=0
block_list=pygame.sprite.Group()
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -69,9 +71,13 @@ while True: ...@@ -69,9 +71,13 @@ while True:
screen.blit(road,(road_x,500)) screen.blit(road,(road_x,500))
screen.blit(wukong, (150,y)) screen.blit(wukong, (150,y))
if obstacle.rect.x<=0-obstacle.rect.width: time+=1
if time>=60:
r=random.randint(0,100)
if r>40:
obstacle = Block(bush,cacti,stone) obstacle = Block(bush,cacti,stone)
obstacle.rect.x-=8 block_list,and(obstacle)
screen.blit(obstacle.image,(obstacle.rect.x,obstacle.rect.y)) time=0
for prop in block
pygame.display.update() pygame.display.update()
Fps.tick(60) Fps.tick(60)
\ No newline at end of file
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