Commit f19f5f9b by BellCodeEditor

save project

parent e3b174a5
Showing with 5 additions and 0 deletions
...@@ -21,6 +21,7 @@ index = 0 ...@@ -21,6 +21,7 @@ index = 0
jumpState = "runing" jumpState = "runing"
y = 400 y = 400
t = 30 t = 30
stone_x = 1000
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -53,6 +54,9 @@ while True: ...@@ -53,6 +54,9 @@ while True:
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
stone_x -= 5
screen.blit(stone_x,400)
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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