Commit 89da83c2 by BellCodeEditor

save project

parent e09480e3
Showing with 2 additions and 1 deletions
......@@ -21,6 +21,7 @@ index = 0
y = 400
jumpState = "runing"
stone_x=1000
road_x=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -49,7 +50,7 @@ while True:
road_x -= 8
if road_x <= -1000:
road_x = 0
screen.blit(road_x, (0, 500))
screen.blit(road,(road_x, 500))
screen.blit(wukong, (150, y))
......
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