Commit 25afaca0 by BellCodeEditor

save project

parent 01d05b97
Showing with 12 additions and 0 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
background=pygame.image.load("bg.png")
apple=pygame.image.load("apple")
right=pygame.image.load("right.png")
body=pygame.image.load("body.png")
screen=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode((660,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
screen.blit(background,(0,0))
screen.blit(apple,(30,210))
screen.blit(right,(240,210))
screen.blit(body,(210,120))
screen.blit(body,180,120))
screen.blit(body,(180,90))
pygame.display.update()
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