Commit 0c5ab751 by BellCodeEditor

save project

parent 522dfdb5
Showing with 5 additions and 8 deletions
...@@ -33,7 +33,6 @@ b_x=0 ...@@ -33,7 +33,6 @@ b_x=0
jumpState = "running" jumpState = "running"
obstacle = Block(stone,cacti,bush) obstacle = Block(stone,cacti,bush)
while True: while True:
if obstacle.rect.x<=0-obstacle rect.
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
...@@ -73,13 +72,10 @@ while True: ...@@ -73,13 +72,10 @@ while True:
screen.blit(road, (road_x, 500)) screen.blit(road, (road_x, 500))
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
if rect.x < 0-rect.width: if obstacle.rect.x < 0-obstacle.rect.width:
obstacle = random.choice([stone,cacti,bush]) obstacle =Block(stone,cacti,bush)
rect = obstacle.get_rect() obstacle.rect.x -= 8
rect.x = 1000 screen.blit(obstacle.image,(obstacle.rect.x,obstacle.rect.y))
rect.y = 500-rect.height
rect.x -= 8
screen.blit(obstacle,(rect.x,rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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