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  • pygame_lesson7_diy4
  • my_game.py
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  • BellCodeEditor's avatar
    save project · 5aaa10f4
    BellCodeEditor committed 4 years ago
    5aaa10f4
my_game.py 1.97 KB
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import pygame
import random
from pygame import locals

pygame.init()  # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空酷跑")
# 载入图片
background = pygame.image.load('bg.png')    # 背景
road = pygame.image.load('road.png')      # 路
stone = pygame.image.load('stone.png')      # 石头
cacti = pygame.image.load('cacti.png')      # 仙人掌
apple = pygame.image.load('bush.png')      # 灌木丛
hero = [pygame.image.load('hero1.png'),
        pygame.image.load('hero2.png'),
        pygame.image.load('hero3.png'),
        pygame.image.load('hero4.png'),
        pygame.image.load('hero5.png')]
       
index = 0

y=400
jumpState="runing"
t=30
zhangai=random.choice([stone,apple,cacti])
rest=zhangai.get_rect()
rest.x=1000
rest.y=500-rest.height
while True:
    for event in pygame.event.get():
        if event.type == locals.QUIT:
            # 接收到退出事件后退出程序
            exit()
        if event.type == locals.KEYDOWN:
            if event.key==locals.K_SPACE:
                if jumpState=="runing":
                    jumpState="up"
    if jumpState == "up":
        if t>0:
            y-=t
            t-=2
        else:
            jumpState="down"
    if jumpState =="down":
        if t<=30:
            y+=t
            t+=2
        else:
            jumpState="runing"
            t=30
    if jumpState== "runing":
        wukong=hero[index]
        index=index+1
        if  index>= 4:
            index=0
    if rest.x <0-rest.width:
        zhangai=random.choice([stone,apple,cacti])  
        rest=zhangai.get_rect()
        rest.x=1000
        rest.y=500-rest.height
    # 将背景图画上去 
    screen.blit(background, (0, 0))
    screen.blit(road, (0, 500))
    screen.blit(wukong, (150, y))
    rest.x=rest.x-8
    screen.blit(zhangai,(rest.x,rest.y))

    # 刷新画面
    pygame.display.update()
    FPS.tick(30)