Commit d7dee5b9 by BellCodeEditor

save project

parent 724624d4
Showing with 4 additions and 3 deletions
...@@ -14,7 +14,7 @@ apple = pygame.image.load('bush.png') # 灌木丛 ...@@ -14,7 +14,7 @@ apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero4.png')] hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero4.png')]
index=0 index=0
y=400 y=400
t=150 t=30
jumpstate='running' jumpstate='running'
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -22,8 +22,9 @@ while True: ...@@ -22,8 +22,9 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE: if jumpstate=='running':
jumpstate='up' if event.key==locals.K_SPACE:
jumpstate='up'
if jumpstate=='up': if jumpstate=='up':
if t>0: if t>0:
y-=t y-=t
......
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