Commit bdefafb8 by BellCodeEditor

save project

parent b643b75d
Showing with 12 additions and 6 deletions
...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpstart="running" jumpstart="running"
y=400 y=400
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -27,18 +28,23 @@ while True: ...@@ -27,18 +28,23 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE: if jumpstart=="running":
jumpstart="up" if event.key == locals.K_SPACE:
jumpstart="up"
if jumpstart=="up": if jumpstart=="up":
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpstart="down" jumpstart="down"
if jumpstart=="down": if jumpstart=="down":
if y<400: if t<30:
y+=5 y+=t
t+=2
else: else:
jumpstart="running" jumpstart="running"
t=30
y=400
wokong=hero[index] wokong=hero[index]
if jumpstart=="running": if jumpstart=="running":
index+=1 index+=1
......
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