Commit b7d24962 by BellCodeEditor

save project

parent 9334290b
Showing with 14 additions and 2 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
......@@ -19,7 +19,11 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpState="runing"
y=400
t=30
t=3
obstacle=random.choice(bush,stone,cacti)
rect=obstacle.get_rect()
rect.x=1000
rect.y=500-rect.height
while True:
for event in pygame.event.get():
......@@ -27,6 +31,7 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if jumpState="runing":
if event.key==locals.K_SPACE:
jumpState="up"
if jumpState=="up":
......@@ -52,6 +57,12 @@ while True:
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150,y))
if rect.x<=0-rect.width:
obstacle=random.choice([buch,stone,cacti])
rect.x=1000
rect.y=500-rect.height
rect.x-=8
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment