Commit 6f575e2d by BellCodeEditor

auto save

parent fb74174b
Showing with 10 additions and 43 deletions
++ "b/jbsvbs\343\200\202py"
import pygame import pygame
from pygame import locals cacti=pygame.image.load("cacti.png")
rect=cacti.get_rect()
pygame.init() # 初始化 print(rect)
# 创建一个窗口 print(rect.x)
screen = pygame.display.set_mode((1000, 600)) print(rect.y)
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) print(rect.width)
pygame.display.set_caption("悟空快跑") print(rect.height)
# 载入图片 \ No newline at end of file
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png'),]
a=0
index = 0
while True:
a=a+1
if a==5:
a=0
b=hero[a]
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN
if event.key==K_SPACE
jumState="up"
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(b, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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