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Commit
6861d66d
authored
Jan 09, 2022
by
BellCodeEditor
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5794d034
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19 additions
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3 deletions
my_game.py
my_game.py
View file @
6861d66d
import
pygame
from
pygame
import
locals
import
random
pygame
.
init
()
# 初始化
# 创建一个窗口
...
...
@@ -11,6 +12,12 @@ road = pygame.image.load('road.png') # 路
stone
=
pygame
.
image
.
load
(
'stone.png'
)
# 石头
cacti
=
pygame
.
image
.
load
(
'cacti.png'
)
# 仙人掌
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
choice
=
random
.
choice
([
stone
,
cacti
,
apple
])
rect
=
choice
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
# 关卡1 实现悟空跑步效果
# 逻辑:绘制图画时,不断切换悟空图片
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
)
...
...
@@ -20,6 +27,11 @@ jumpStatus = 'running'
y
=
400
t
=
30
while
True
:
if
rect
.
x
<
0
-
rect
.
width
:
choice
=
random
.
choice
([
stone
,
cacti
,
apple
])
rect
=
choice
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
...
...
@@ -40,13 +52,16 @@ while True:
else
:
jumpStatus
=
'running'
t
=
30
index
+=
1
if
index
==
5
:
index
=
0
if
jumpStatus
==
'running'
:
index
+=
1
if
index
==
5
:
index
=
0
rect
.
x
-=
10
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
hero
[
index
],
(
150
,
y
))
#绘制悟空
screen
.
blit
(
choice
,
(
rect
.
x
,
rect
.
y
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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