Commit 63cc1ad6 by BellCodeEditor

auto save

parent 59299e54
Showing with 5 additions and 3 deletions
...@@ -31,7 +31,7 @@ while True: ...@@ -31,7 +31,7 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = 'up' jumpState = 'up'
if jumpState == 'up': if jumpState == 'up':
if t >= 0: if t > 0:
y -= t y -= t
t -=2 t -=2
else: else:
...@@ -42,7 +42,9 @@ while True: ...@@ -42,7 +42,9 @@ while True:
t += 2 t += 2
else: else:
jumpState = 'runing' jumpState = 'runing'
t=30
wukong = hero[index] wukong = hero[index]
if jumpState =='runing':
index += 1 index += 1
if index == 5: if index == 5:
index = 0 index = 0
...@@ -53,4 +55,4 @@ while True: ...@@ -53,4 +55,4 @@ while True:
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(30)
\ No newline at end of file \ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment