Commit 63cc1ad6 by BellCodeEditor

auto save

parent 59299e54
Showing with 9 additions and 7 deletions
......@@ -18,7 +18,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
index = 0
jumpState = 'runing'
y = 400
t = 30
......@@ -31,7 +31,7 @@ while True:
if event.key == locals.K_SPACE:
jumpState = 'up'
if jumpState == 'up':
if t >= 0:
if t > 0:
y -= t
t -=2
else:
......@@ -42,10 +42,12 @@ while True:
t += 2
else:
jumpState = 'runing'
t=30
wukong = hero[index]
index += 1
if index == 5:
index = 0
if jumpState =='runing':
index += 1
if index == 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -53,4 +55,4 @@ while True:
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
FPS.tick(30)
\ No newline at end of file
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