Commit 4b0f553d by BellCodeEditor

save project

parent 40a00f75
Showing with 10 additions and 5 deletions
...@@ -21,7 +21,9 @@ hero = [pygame.image.load('hero1.png'), ...@@ -21,7 +21,9 @@ hero = [pygame.image.load('hero1.png'),
index=0 index=0
jumpState="runing" jumpState="runing"
y=400 y=400
while True: t=30
while
True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
...@@ -30,15 +32,18 @@ while True: ...@@ -30,15 +32,18 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpState="up" jumpState="up"
if jumpState=="up" : if jumpState=="up" :
if y >150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpState="down" jumpState="down"
if jumpState=="down": if jumpState=="down":
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
jumpState="runing" jumpState="runing"
t=30
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index==5: if index==5:
......
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