Commit 3a32d882 by BellCodeEditor

save project

parent db452563
Showing with 15 additions and 1 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
# 创建一个窗口
......@@ -22,7 +23,12 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y =400
jumpState="runing"
t=30
t=30
obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rect.x=1000
rect.y=500 - rect.height
while True:
for event in pygame.event.get():
......@@ -56,6 +62,13 @@ while True:
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
if rect.x<=0-rect.width:
obstacle = random.choice([bush,stone,cacti])
rect=obstacle.get_rect()
rect.x=1000
rect.y=500-rect.height
rect.x-=8
screen.blit(obstacle,(rect.x,rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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