Commit 34bd0c4a by BellCodeEditor

save project

parent 42bce4b0
Showing with 14 additions and 9 deletions
......@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')]
index = 0
y=400
t=30
while True:
for event in pygame.event.get():
......@@ -27,24 +28,28 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
if event.key==locals.K_SPACE and jumpState=='runing':
jumpState='up'
if jumpState=='up':
if y>150:
y-=10
if t>0:
y-=t
t-=2
else:
jumpState='down'
if jumpState=='down':
if y<400:
y+=10
y+=t
t+=2
else:
jumpState='runing'
t=30
wukong=hero[index]
index+=1
if index==5:
index=0
if jumpState=='runing':
index+=1
if index==5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -52,4 +57,4 @@ while True:
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(15)
\ No newline at end of file
FPS.tick(20)
\ No newline at end of file
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