Commit 2d7226bc by BellCodeEditor

save project

parent e86bbd17
Showing with 9 additions and 15 deletions
......@@ -19,34 +19,28 @@ hero =[pygame.image.load('hero1.png'),
index = 0
y=400
jumpState="running"
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if jumpState == "running":
if event.key == locals.K_SPACE:
jumpState="up"
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState == "up":
if t>0:
y-=t
t-=2
if y>150:
y-=5
else:
jumpState = "down"
if jumpState == "down":
if t<30:
y+=t
t+=2
if y<400:
y+=5
else:
jumpState = "running"
t=30
wukong=hero[index]
if jumpState == "running":
index+=1
if index>4:
index=0
index+=1
if index>4:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment