Commit 26b36516 by BellCodeEditor

save project

parent f6266783
Showing with 9 additions and 2 deletions
...@@ -7,7 +7,7 @@ screen = pygame.display.set_mode((1000, 600)) ...@@ -7,7 +7,7 @@ screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption('悟空酷跑') pygame.display.set_caption('悟空酷跑')
# 载入图片 # 载入图片
background = pygame.image.load('bg.png') # 背景 background = pygame.image.load("bg.png") # 背景
road = pygame.image.load('road.png') # 路 road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头 stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌 cacti = pygame.image.load('cacti.png') # 仙人掌
...@@ -35,8 +35,15 @@ while True: ...@@ -35,8 +35,15 @@ while True:
y -= t y -= t
t -= 2 t -= 2
else: else:
jumpState ='down'
if jumpState == 'down':
if t <=30:
y += t
t += 2
else:
jumpState ='runing' jumpState ='runing'
t = 30 t=30
wukong = hero[index] wukong = hero[index]
if jumpState == 'runing': if jumpState == 'runing':
index +=1 index +=1
......
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