Commit 1ad33fbe by BellCodeEditor

save project

parent 26687846
Showing with 24 additions and 6 deletions
...@@ -21,6 +21,9 @@ index = 0 ...@@ -21,6 +21,9 @@ index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
t = 30 t = 30
road_x = 0
bg_x=0
obstacle = random.choice([bush,stone,cacti]) obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect() rect = obstacle.get_rect()
rect.x = 1000 rect.x = 1000
...@@ -53,14 +56,29 @@ while True: ...@@ -53,14 +56,29 @@ while True:
wukong = hero[index] wukong = hero[index]
if jumpState == "runing": if jumpState == "runing":
index += 1 index += 1
if index == 5: if index >= 5:
index = 0 index = 0
screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) bg_x -= 1
if bg_x <= -1000:
bg_x = 0
screen.blit(background, (bg_x, 0))
road_x -= 8
if road_x <= -1000:
road_x = 0
screen.blit(road, (road_x, 500))
screen.blit(wukong, (150,y)) screen.blit(wukong, (150,y))
if rect.x <= 0-rect.width:
obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
rect.x -= 8 rect.x -= 10
screen.blit(obstacle,(rect.x,rect.y)) screen.blit(obstacle,(rect.x,rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(70)#60
\ No newline at end of file \ No newline at end of file
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