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Commit
f9215785
authored
2 years ago
by
BellCodeEditor
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parent
7fc4e120
c200053l1405p256a14328/wx384746
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my_game.py
my_game.py
View file @
f9215785
import
pygame
import
pygame
from
pygame
import
locals
from
pygame
import
locals
import
random
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
# 创建一个窗口
# 创建一个窗口
...
@@ -20,6 +21,10 @@ index = 0
...
@@ -20,6 +21,10 @@ index = 0
y
=
400
y
=
400
jnmp
=
'runing'
jnmp
=
'runing'
t
=
30
t
=
30
odst
=
random
.
choice
([
stone
,
cacti
,
apple
])
rect
=
odst
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
@@ -53,6 +58,13 @@ while True:
...
@@ -53,6 +58,13 @@ while True:
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
op
,
(
150
,
y
))
screen
.
blit
(
op
,
(
150
,
y
))
if
rect
.
x
<=
0
-
rect
.
width
:
odst
=
random
.
choice
([
stone
,
cacti
,
apple
])
rect
=
odst
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
rect
.
x
-=
8
screen
.
blit
(
odst
,(
rect
.
x
,
rect
.
y
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPS
.
tick
(
30
)
FPS
.
tick
(
30
)
\ No newline at end of file
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