Commit ea2edb48 by BellCodeEditor

auto save

parent 53a5d51d
Showing with 9 additions and 7 deletions
......@@ -13,26 +13,27 @@ cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0
y=400
a="running"
t=
a="runing"
y=400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.type == locals.K_SPACE:
if event.key == locals.K_SPACE:
a="up"
if a == "up" :
if y>150:
if y > 150:
y-=5
else:
a="down"
if a == "down" :
if y<400:
if y < 400:
y+=5
else:
a="running"
a="runing"
wukong=hero[index]
index+=1
......@@ -41,7 +42,7 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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