Commit d2c3917a by BellCodeEditor

save project

parent c6e4dcbd
Showing with 15 additions and 9 deletions
......@@ -15,6 +15,7 @@ hero = pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.imag
index = 0
y = 400
jumpstate = "running"
t = 30
while True:
for event in pygame.event.get():
......@@ -22,24 +23,29 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpstate = "up"
if jumpstate == "running":
if event.key == locals.K_SPACE:
jumpstate = "up"
if jumpstate == "up":
if y > 150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
jumpstate = "down"
if jumpstate == "down":
if y < 400:
y += 5
if t <= 30:
y += t
t += 2
else:
jumpstate = "running"
t = 30
wukong=hero[index]
index += 1
if index == 5:
index = 0
if jumpstate == "running":
index += 1
if index == 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment